"I like your spirit! That's how kids should be!" - Tohru Adachi (Adachi Tōru, 足立 透 あだち とおる)[]
Summary/Appearance:[]
too lazy to do this
also the quote is from adachi since the stands namesake is literally his theme in blazblue tag battle game thing whatever it was called
Movesets/Abilities:[]
Type of Ability | Name | Description |
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All moves get a damage increase of 20% when the user is below 30% health. This, however, does not apply to bleed damage. |
Key | Name | Description | Damage | Cooldown |
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A Fool or a Clown does two heavy chops with its right arm, causing victims to bleed for the next few seconds. | |||
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A Fool or a Clown will lift his fist up in the air and start charging, the arm will flash red and white when the charge stop. Pressing R again, will deal damage to the player. This move has 10 base damage. However, the 1st charge adds 10 damage, every charge after the 1st charge will add 20 damage. | |||
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A Fool or a Clown grabs the opponent then throws them, with them almost going as fast as SP’s old Iggy projectile when it was first released. | |||
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A Fool or A Clown activates it's sub-stand, Epitaph, to look into the future for the next 10 seconds, avoiding all attacks. No other moves can be used during this. Can be cancelled by pressing Y again.
Note: Stands like Gold Experience Requiem, The World (Over Heaven) and Star Platinum (Over Heaven) all negate this ability. |
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A Fool or A Clown erases time for up to 10 seconds . All of the nearby opponents will have a hologram when this move starts, with a line connecting them. The user is invisible during this. When Time Erasure ends, the opponents will be teleported to the corresponding hologram.
Note: Gold Experience Requiem users can cancel this ability automatically with the Return to Zero passive and can see you during it with the Zero passive, in case if Return to Zero was on cooldown when acctivated it.. |
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A Fool or a Clown erases time very briefly, teleporting its user to where their cursor is. This can teleport you through enemies as well as allow you to attack almost immediately after doing so. It's a good idea to use this move to set up flank attacks. Or running away, whichever you want. |