Please note that this rework was made with the difficulty of achieving Heaven in mind (in canon), so that explains why it's really OP now. I tried to be as accurate as possible, but also added some original stuff to spice it up.
"You will eventually gain the power of 'Over Heaven', but if you do then you'll be my biggest threat. I shall end you here." - DIO, Gone to Heaven (DIO, Tengoku e itta, 天å½ćøč”ć£ć.)[]
Summary[]
The World (Over Heaven) is the Stand of Heaven Ascension DIO, the main antagonist featured in the final scenes of JoJo's Bizarre Adventure: Eyes of Heaven.
The World (Over Heaven) is an extremely high-damaging and powerful Stand but just like its other variants, it mostly specializes in Close-range attacks. With its passives and moves, this Stand can help the user win a lot of duels when used correctly. This Stand also has a shiny counterpart of itself: Retro The World (Over Heaven).
This Stand can be obtained by using a DIO's Diary on The World. The shiny version of this Stand can also be obtained by using the Diary on the shiny version of Retro The World. You can also achieve this by using the Diary on Vampiric The World. The World (Over Heaven) can also be obtained by using a Bizarre Arrow with a random chance of getting it. Retro The World (Over Heaven) can be alternatively obtained by using a Shiny Arrow with a random chance of getting it.
Appearance[]
Similar to The World's model in appearance and build, The World (Over Heaven) bears the appearance of a towering, heavily muscular humanoid. It wears a headpiece covering its face to below the place of its nose, slanting at a steep angle from the base of its forehead to a peak situated above the rear of its head by about half its height.
It keeps its heart motif on its belt, but its knees have a large letter D instead of a heart, and its chin now has a circle instead of a heart as well. The World (Over Heaven)'s color scheme consists of an angelic white base with golden accessories. Its eyes are inverted, producing black sclera, white irises, and black pupils.
As for the Stand's shiny, Retro The World (Over Heaven), the appearance hasn't changed that much. The main difference can be found in its color scheme. The shiny has a glowing greenish color, with a color scheme composed of neon colored versions of lime and white. Except for minor changes to its foot wear and attachments.
Movesets/Abilities[]
Type of Ability | Name | Description |
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You have achieved the ultimate goal of Heaven, and have gained powers beyond any human comprehension. You have damage and durability fit for a god. |
Key | Name | Description | Damage | Cooldown |
---|---|---|---|---|
The World (Over Heaven) does an EXTREMELY fast flurry of punches, many times as fast as the original variant (up to 180 hits in one barrage). This barrage has special properties, however. If it is a punch barrage, it will slowly move forward with each hit (does not apply to the shiny variant). The damage done bypasses some things, most notably counters, dodges and Gold Experience Requiem's Return to Zero.
Note: There is a 50/50 chance of getting the kick or punch barrage. |
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The World (Over Heaven) charges its right fist and unleashes a powerful punch. This also does decent knockback, as well as ragdolling the victim, Combined with the kicking barrage, makes it a good combo. | ||||
The World (Over Heaven) will wind up its fist before launching it. It deals a godly damage on its own, but if it lands on a player with only 35% of their hp remaining or below, they will be instantly killed. The move is tied to the aura on TWOH's right arm, when the sound queue plays the move is off cooldown. Also when the purple aura is visible, it is off cooldown. | ||||
The World (Over Heaven) punches the target, healing the other person 75 HP. Sets the purple aura on the right arm to green to signify it is healing. | ||||
The World (Over Heaven) faces its user and punches them, restoring 50 HP. | ||||
The World (Over Heaven) charges up a time stop, lasting for an annoying 20 seconds. You can kill anyone in this period of time, unless they dodge it. The less health the user has, the shorter the time stop will be.
Note: This move cannot be canceled by Gold Experience Requiem's Return to Zero or shortened by Made in Heaven's Time Acceleration, due to The World (Over Heaven) being shown to negate Return to Zero in Eyes of Heaven. |
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The user throws a glowing knife, doing 20-40 damage on impact, depending on the user's HP. This move is spammable and has increased damage and no cooldown in TS. This is currently the strongest knife in game. (With damage). Unlike its original version, this attack can penetrate reflects and Return To Zero, as well as hit King Crimson during its Future Sight.
Note: This ability does not require the user to have its Stand to be out. Also note that during TS, the damage depends on where you're throwing the knife. If you're throwing it at the opponent's chest, it does a lot more damage than throwing it at their arm. It does the most damage if you hit their side. |
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The World (Over Heaven) and its user dramatically stops time, and flies into the air, too far to be seen. After a few seconds, it flies back down to the map with a fiery meteor. TWOH savagely barrages the meteor for a few seconds, and then hits it with a punch powerful enough to cause a large air current (enormous knockback). | ||||
The World (Over Heaven) quickly raises its fist in the air and sends a blast of lightning to where the cursor is pointing at. Deals 50 damage and inflicts knockback by 10 units with a ragdoll. You cannot roll to dodge this. |