As you can obviously tell, this is mostly based off of Diego Brando (Alternate Universe) from Eyes of Heaven. I hope you find it interesting!
"In this world, Johnny Joestar is my greatest test. And I will overcome that test and kill him without fail." - Diego Brando From an Alternate Universe (HeikÅ Sekai kara Kita Diego, äø¦č”äøēććę„ććć£ćØć“)[]
Summary[]
The World (Alternate Universe), commonly shortened to TWAU, is the stand of the Diego Brando from an Alternate Universe, featured in the arc High Voltage from Steel Ball Run.
This stand also has a shiny counterpart of itself: The World Neo (Alternate Universe).
This stand is a part of the Arrow Stand Pool, in which it has a 0.7% chance (A-Tier percentage) of obtaining from a Stand Arrow. You can also get it from a Bizarre Arrow. As for its shiny, there is a 0.14% chance (S+ Tier percentage) of obtaining it. You can obtain this using a Shiny Arrow, too.
Appearance[]
The World (Alternate Universe) is a humanoid Stand with a build similar to Diego's and design similar to its alternate counterpart. The World (Alternate Universe) is yellow in all media featuring it. On the other hand, its shiny, The World Neo (Alternate Universe) is also similar to The World (Alternate Universe)'s model but with a light blue color design encircling it.
It wears a headpiece covering its face to below the place of its nose, slanting at a steep angle from the base of its forehead to a peak situated above the rear of its head by about half its height, leaving the face of an inverted triangle visible to the front; somewhat similar to the Red Crown of Lower Egypt.
The back of its hands bears the shape of a clock with similar emblems on both its shoulders and hips. Its chin and belt region are decorated with hearts, while its knees are capped with D-shaped pads. On its back are twin diving cylinders, connected via short twin ridged cables to the rear of its mask; perhaps secured by thick, ridged, or puffed straps running from the rear of its waist over both its shoulders to its front.
Movesets/Abilities:[]
Type of Ability | Name | Description |
---|---|---|
You constantly ride a white horse, which increases
your walkspeed to 24. You lose this passive if you reach half health. | ||
Your moveset differs when your Stand is out, but it can only be out for 15 seconds at a time, with a cooldown of 20 seconds.
Prematurely de-summoning your Stand will still cause the cooldown to start. |
Key | Name | Description | Damage | Cooldown | |
---|---|---|---|---|---|
The World (Alternate Universe) appears and performs a fast barrage of punches, lasting only for 2.5 seconds. | |||||
The World (Alternate Universe) briefly appears and punches the opponent, dealing some knockback, but not ragdolling. | |||||
The player throws four small knives two times at the enemy, similar to how The World does. Each one doing pitiful damage, but altogether they deal a moderate amount of damage. The knives can travel a long distance, piercing multiple targets, this move can hit your enemies over the football court. You can no longer move while using this move, making it even more similar to STWās Q. | |||||
The player pulls out a Glock/Revolver (NTWAU has the glock, meanwhile its counterpart has the revolver.) and quickly fires 6 shots at the enemy (as long as the button is still held). The bullet deals an okay amount of damage on-contact. If you use this move during your Timestop, it will pierce other players. The bullets travel a long distance, the distance is similar to the T's distance. | |||||
THE WORLD's best-known ability. THE WORLD is summoned briefly, and the user yells out "The World! Time is mine!" and freezes time for 3 seconds. Any damage you deal will stack up and take effect when time resumes. This move has no animation before time stops. | |||||
The user sets a wall of barbed wire in front of them. | |||||
After taking 1 second to wind it, the user will throw a beartrap at close range (similar to The Emperor's B move). Deals damage on contact and traps them in place for about 2-3 seconds. Players stuck in the beartrap can be attacked. There is a cooldown of 10 seconds, and you can only put down a maximum of 5 traps. Traps are affected by gravity changes like C-Moon's H move.
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The user throws lit matches in front of them. They slowly fall, dealing pitiful damage to normal opponents. However, this move will deal much more damage against players with the "Gasolined" effect. | |||||
The player throws a Jerry Can filled with gasoline. This deals pitiful damage, but applies a "Gasolined" status on hit, which lasts for 10 seconds. This tints the affected player's vision and avatar yellow, as they drip gasoline. |
Key | Name | Description | Damage | Cooldown |
---|---|---|---|---|
The World (Alternate Universe) winds up for a brief moment, and then unleashes a flurry of extremely fast punches. | ||||
Strikes the enemy with a fast, incredibly powerful punch. It knocks the opponent back and ragdolls them temporarily, dealing moderate damage. This move can be easily followed up with the T or Y move. | ||||
Same as normal I'll kill you dead!, except instead of the player throwing a pair of four knives, THE WORLD throws five at once, and you can move during it. | ||||
Same as without Stand On. | ||||
Same as normal Me Time!, except it lasts for 5 seconds, and has a short animation before time stops. | ||||
Same as normal Barbed Wire, but setting the trap only lasts 1 second. | ||||
Same as normal Bear Trap, but setting the trap only lasts 0.5 seconds. | ||||
Same as normal "This is where the fun begins!". | ||||
Same as normal "This trial will be 'Subjugation and Certain Death'!". |
Work-in-Progress/Removed Abilities[]
E - Triple Punch MUDA Combo
The World (Alternate Universe) quickly punches the enemy three times, dealing moderate damage. The last hit has good knockback and it ragdolls the enemy temporarily. This move was replaced by a reworked version of the previously removed "MUDA Barrage" move.
H - Dazing Kick
The World (Alternate Universe) launches the opponent upward by kicking them with a great amount of force, dealing light damage and ragdolling the enemy. This move was replaced with Barbed Wire.